Get ready to race! Mario Kart Wii review

The awesome racing game for the Wii console, Mario Kart Wii, gets it's own review right here and right now! As now I have a brain (and a proper one) I will make it right, organized and interesting. More details in teh review!

 

 Review #2: Mario Kart Wii!

 

Welcome to the review of MK Wii.

This very good game, with it's pros and cons is, of course, for the Wii. The game is about racing with nice, 3D graphics while controlling the kart or bike using your preferred controller; The game has a few modes for a single player, some applying to the multiplayer too. The game comes with a Wii Wheel, for intuitive steering while playing the game. As you play the game you discover more abilities, characters, karts and bikes, courses and much more! New to the Mario Kart series there are the bikes, which have their own advantages and disadvantages. So let's start wiiiiiiiith...

 

Teh gameplay and teh controllers

 

  The gameplay is as simple and fun as it always had... but now with intuitive steering and controlling! The Wii Wheel that comes with the game makes you feel nearly as if you were really driving. The gameplay is similiar to it's previous generation: One of many characters, sitting in a kart or a bike, and driving.
In this version of Mario Kart, there are 16 Wii-made tracks (Some, I found, are based off previous tracks, but don't look the same), and 16 previously made tracks, two or three tracks from each and every version that came before. Surprisingly, even the 2D Super Mario Kart for the SNES turned 3D all of the sudden!
The new thing to Mario Kart is the bikes. The bikes are faster than the karts, and have sharper turns; yet their mini-turbo never becomes a turbo. In comparison to that, The karts maybe are slower and their turns are wider, but they have the turbo to help them out. So your choice. In my humble opinion, the karts are better with places that have many turns, etc; I find that the bikes tend to go off-road at extremely sharp turns, surprisingly. Or maybe that's just in the water. In conclusion, the gameplay stayed nearly the same, with a few twists here and there.

 

9/10 

 

 Graphics

The graphics are amazing to see and play with. It makes think about the development Nintendo did along with Mario Kart. The 3D graphics are as smooth as they can be for a Mario Kart game, and don't get stuck at all. The Wii stages, are of course, with great graphics and depth; but what is really amazing is how the game turned the previous old versions of the game into the same graphics! For those who remember the good old 2D Super Mario Kart awaits a surprise: The same tracks are there and in Wii-level 3D! It's just wodnerful to see those graphics. But in some tracks there are places the graphics are acting odd. At the Maple Treeway, you can actually go into a tree. At some other places, there is a slight glitch; on the farther from the middle of the place side of the track, even if you go just a bit off it considers you as if you fell off. There are many more of those, most of them are un-noticeable, yet it affects sometimes the gameplay. Which is probably the reason why I got one point off the gameplay section.

 

 7/10

Sound 

 

As the sound comes from both the TV and the Wiimote, it gives a great effect of depth to the game. The main sounds, voices and so on come from the TV, while the Wiimote is used for sound effects like hopping, falling onto the ground, etc. The sound quality is extremely good, and for a Wii is near perfection alltogether; But sometimes it's just annoying to death to hear some sounds over and over again. And again. And again. And so on and so forth for ever after.

 

8/10

 

Wi-fi gameplay

 

The new Wi-Fi option, which started already on the Nintendo DS, gives here the option to play with people all around the world, and not only like, a 10m radius around you. Overall, the Wi-Fi never ever lags. EVER. So you get to play a smooth race or battle, alone or with a friend, on teh Wi-fi. In the Wi-Fi mode you play along with up to eleven other players around the world (or up to ten, if you play with a friend). The possible modes in the Wi-Fi mode are VS race and Battle, which both will be explained the next section.

 

10/10 

Modes, and multiplayer modes. 

 

Now there are a few modes. I'm gonna explain a little on each of them.

The Grand Prix - Race at a 50cc, 100cc, or 150cc class, depending on your skill level. Finish races here to win prizes and unlock characters, karts and bikes!

 

Time trial - Race against a ghost data of a Nintendo staff member, against your own best time, or go solo against the time itself.

 

VS Race - A race that it's settings can be changed. Just like in the Grand Prix but is a one-time thing. The number of races in a cup can also be changed. Can be played in multiplayer mode.

 

Battle - This mode is divided in two.
Balloon battle: In this mode the target is to hit as many racers of the other team as possible, popping as much balloons as possible.

 Coin runners: Drive around and collect coins, while hitting racers of the opposite team to make an amount of coins disappear for them. Can be played in multiplayer mode.

 

 No ranking

 

Average ranking of the game:  8.5

 

Thanks for viewing! 

 
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